GIRL AND WOLF

By Roc Espinet
This project has been successfully funded
100% complete 100%
540
28,200 €
2016-08-04

Campaign finalised 03/08/2016

28,220 € of 28,000 € raised

Roc Espinet has started creating the comic, and during the process we'll keep uploading updates to the project's blog. The comment area will still be active.

The creation deadline is estimated in 15 months and the delivery is planned for October-November 2017.

If you missed the opportunity to contribute as a backer, don't worry, now you can acquire the comic as a pre-order. Unlike buying during the crowdfunding campaign, the purchase is direct and you won't be considered a backer. This option will be available until the book is finalised and published in paper. Once it's published, the products will be available directly in our online shop and the bookshops that acquire our titles.

Thank you to all of the backers for supporting this campaign! Now you are founders of GIRL AND WOLF.

The easy and innocent life of Paula will be truncated by the bloody irruption of the wolves in her town. For her, it's just the beginning... Her dark childhood traumas come back ferociously and she find herself be surrounded by soulless hunters, wild spirits, and a breed of wolves older than men. Forbidden love will reveal it's secret instincts. Will Paula be ready for her destiny?

Spanish, English, French and Italian.

november 2017

All or nothing

Products available for Pre-order

Yo can pre-order the products of this project during the creation process (they will be available up to the comic's publication date).
Approximate delivery date: November 2017

Artbook

48 pages, color.
17 x 24 cm.
Paperback.

Pre-order 15 €

Comic Softcover

GIRL AND WOLF (One Shot) 
300 pages of comic [32 color + 268 B/W]. 
17 x 24 cm.
Paperback.
Available in Spanish, English, French and Italian.

Pre-order 20 €

PACK PAULA

Artbook + Comic Softcover
* Option designed to include several individual products in one parcel to economise delivery costs.

Pre-order 35 €

Savage Edition HC

GIRL AND WOLF (One Shot)
332 páginas [300 comic (32 color+268 B/W) + 32 pages with extras].
17 x 24 cm.
Hardcover.
 
Available in Spanish, English, French and Italian.

Pre-order 30 €

PACK WOLF

Artbook + Savage Edition HC
* Option designed to include several individual rewards in one parcel to economise delivery costs.

Pre-order 45 €

Paula works as a waitress in Fangville's tavern. Docile, fearful and naive, she arouses rejection in the villagers, and is constantly humiliated and mistreated by the barman and the decadent clientele. But within her lays a great mystery that she's not ready to acknowledge yet.She lives a joyless life, forced to hide her own feelings. Unable to find her place in the world, she chooses to keep holding on, thinking the winds of change will bring her something better. Days go by, indistinguishable from one another, until one day, the Barman makes her go with him on a short trip. When they are violently  attacked by the fearsome Wolves everything turns shady, fast and confusing… but that’s just the beginning.

Somewhere and sometime unknown, deep in the forest, Grey Wolf awakes. Wounded, disoriented and weak, he seems to have been left behind by his pack. In a world of beasts union is strength, and being alone could easily mean death. As he tries to put his thoughts together and assess the situation, a shadow gets closer and closer. Is this his demise or his only chance of survival?

In the village the wolves’ attack doesn't go unnoticed, and the fear for their return starts to spread. The mayor, an old huntsman yearning for the glory of times passed, decides to organise a massive hunt in order exterminate every single wolf in the forest and regain the village’s safety. In that moment Adrian appears. A strange-looking outsider with suspicious intentions who claims to be the best wolf-hunter there is. He convinces everyone he is their best choice to lead the hunt and shows them his credentials: hundreds of wolf heads. Facing the cheers of the crowd in Fangville, the mayor hesitantly agrees.


Let your wildest side lose and join us in this unforgettable adventure!

CHARACTER DESIGN

ROC ESPINET TELLS US HOW GIRL AND WOLF WAS BORN 

Can the most fearful and docile girl in the world survive the savagest wolf pack on Earth?

The mist slowly meandering between hundred-year-old trees, the sensation of a penetrating look fixed on your back, the silence of the forest broken by a faraway creak, two dots shining from the shadows, a growl that freezes your heart, a scream that pierces through the woods... and blood, lots of blood. This is Girl and Wolf!

I was in a middle of my moving, surrounded by a jungle of cardboard boxes, putting away my favourite game "Los Hombres Lobo de Castronegro" ("Les Loups-Garous de Thiercelieux", a group card game where one has the wolf role and kills villagers trying not to get caught. Pretty much hard drugs) when my friend David visited me. He was back from Angoulême's comic festival and brought an amazing comic with him, Hildafolk by Luke Pearson!
That lit the spark that would become Girl and Wolf.
Hilda -for those who don't know it- is a charming 30 page comic beautifully edited, that afterwards generated a wonderful comic collection and even an animated adaptation.
I love it's oneiric world, with dreamland characters integrated and naturalised in the everyday life of the protagonists. Anyway, after reading the comic in my box-fort and with my favourite game on my lap, it all became pretty clear. I wanted to do my own comic! also 30 pages long, but with wolves!


It's been 6 years since then and the main idea of 30 pages started growing. The super-simple starting story started turning more and more profound... like one that gets deeper and deeper into a gloomy forest. I was fascinated by the misty surroundings that started growing around Paula, the leading character. And I wanted to get lost in them more time. Paula captivated me, from her confrontation with the cruelty of the woods, to her past, that bursts in furiously to collect her debt.

Paula started making her way accompanied by a cast of characters, that started turning more interesting, acquiring strength and reclaiming ferociously their place in the story. I've been incapable of denying them... so 30 pages turned into 300! The simple storyline turned into a crowded net where the relationships the characters weave are increasingly complicated and hates, passions and savage deaths intersect. The story subtly enters a spiral of tension... until it gets to a super-duper climax! You will see!

I also started to introduce some hints of our present. They emerged spontaneously while considering on our day by day. Elements like the harmful political greed, the necessity to feminize our society, the sexual liberty or the danger of prejudice and massive intolerance.
All of this topics are there as a reflection of our rabid present.

I've invested a lot of time of my life to create and improve Girl and Wolf, and now it's almost seeing the light! YOOHOO! So I want to share it with all of you. I invite you to become a part of Paula's maiden voyage amongst the most terrible beasts on Earth. You'll see how she messes things up!

Let your wildest side lose and join me in this adventure! Oh yeah!"


ROC ESPINET

We know what a job well done entails and both the author and Spaceman Project are prepared. We love this medium and want to take it to another level where readers, authors, editors and booksellers are the protagonists. Therefore, we have taken small details into account and set a goal of raising an amount in keeping with what we offer. 

A maximum period of 15 months is anticipated for the development of this work.

Finally, but no less important, all the illustrations presented in this campaign are provisional and are subject to modifications once the goal is reached and the work begins to be created. This will mainly only affect cover images, never the story and format of the work and the type of reward offered. Naturally, we are presenting a live project to be developed. Creativity has no limits and we are convinced that we should not stop improving, which is why we have a commitment to quality with our readers.

Roc Espinet

Dibujante y animador de Barcelona, a Roc siempre le ha gustado esto del pinta y colorea. Cuando iba a primaria llenaba todos los dias el pupitre de dibujos creando apasionantes historias y aventuras, hasta que venía el profe a cortar el rollo y le hacía limpiar toda la mesa.

Después de cursar el batxillerato artístico, estudió la carrera de Bellas Artes en la universidad de Barcelona y luego se sacó un master de animación en la escuela 9Zeros, también ha frecuentado la escuela Joso, cursando cursos de cómic y de guión, a parte de academias de dibujo, como la Sant Lluc o la DaVinci.

Roc siempre ha estado entre los mundos de la animación, cómic e ilustración.  Empezó hace mucho tiempo trabajando en publicidad para agencias del estilo BBDO, Orbital, Boolab, El Jueves, entre otros... realizando y animando para marcas como Danone, Planeta, Estrella Galicia, Vueling, Matutano, Litoral, Skoda, Seat,etc...   Pero acaba saliendose del mundillo, porque esto de la publi es muy estresante!

Le gusta animar en pelis de dibujos, como por ejemplo Psiconautas. Pelicula española, basada en el cómic del mismo nombre de Alberto Vazquez.  Entre varios premios (Stuttgart, Bologna, Sofía) Psiconautas, fue también ganadora del premio Lurra en el festival de San Sebastian. O por ejemplo la  peli de Hollywood Nerdland, del estudio TitMouse, LA. Que se ha presentado justo este año en el festival Tribeca de Nueva York.

también le mola currar para cortos de animación, como por ejemplo Decorado, seleccionado para la quinzena de realizadores en el festival de Cannes y premiado en el festival de Annecy (el festival más importante en el mundo de la animación)  este mismo año.

Y las series de animación también le molan, eh? La última en Canadá: Future Worm, de Disney.

En cuanto a cómics se refiere, Roc empezó publicando en la revista Cthulhu, donde colaboró tres años seguidos. También ha participado en el cómic coral de Los Reyes Elfos, junto a autores de la talla de Jose Domingo o Ken Nimura.

También publicó una obra larga para la editorial Dibbuks, llamada Consejo Real. Guionizada ni más ni menos que por el gran Josep Busquet!

Ha tenido también unos escarzeos con el mundo de los videojuegos, animando y realizando comerciales en SocialPoint y videoclips para la productora BlancoyNegro.

También ha visitado brevemente el mundo de la docencia, dando clases de animación en la Universitat Politècnica, en la escuela 9zeros y en academias de arte.

Y después de todo esto sigue con el pinta y colorea con mucha ilusión hoy en dia! Dispuesto a afrontar su nuevo reto: Chica y Lobo! Ou yeah!

www.rocespinet.com